6 EC
Semester 1, period 1, 2, 3
5294DASP6Y
| Owner | Master Information Studies |
| Coordinator | dr. Lise Stork |
| Part of | Master Information Studies, year 1 |
This project stretches over the whole first semester and will let students from both tracks work together so that you can apply gained knowledge to solve a complex problem in a real world project. The Project is founded on two pillars:
1. Experience and understand the creative process of developing an interaction environment as part of research into complex systems, with a particular focus on stakeholder research, user-research, data identification, context mapping, interaction design from agile development to a technologic prototype, and evaluation (validation).
2. Stimulating personal & professional leadership, via activities that improve team building and project management skills, and activities that contribute to one's intellectual development, autonomy and employability. These activities are either organised by the students themselves, or are offered in the form of workshops. The aim, of this course is also to introduce students to a rigours application of academic skills, such as research question formulation, experiment design, and evaluation.
Within the 20 weeks of this projects the students work in groups of not more than 5 students and design, implement, and evaluate the interactive prototype for a complex application. The overall structure of each project is ideation (September - October), prototyping (November - December) and implementation / evaluation (January).
The application has to fulfil the requirements provided by the client, where the focus lies on the finding of a multi-disciplinary solution by
This course offers various types of working methods
This is the main working mode in this project. Depending on the arrangement of the level of cooperation between groups within a project, groups have to organise their work independently but are helped by the supervisor. This includes planning meetings with stakeholders, design and implementation sessions, preparing the final material that will be graded, etc.
There will be 6 workshops in the User Interaction Lab.
○ workshops 1-3: Ideation (September/October)
○ workshop 4-6: Prototyping (November/December)
4 lectures are planned. The aim is to provide enough pointers to further help you to work structurally in your project.
○ 2x Ideation research methods
○ 2x Prototyping research methods + validation
Each group has a supervisor assigned. During the ideation and prototyping phases, meetings should be arranged twice per block, where each group gets an adequate time for discussion. In January, groups will get a supervision session of every Monday and Friday.
The course will end with a Symposium day (attendance mandatory), in which all project groups present their work.
|
Activity |
Hours |
|
|
Deliverables |
8 |
|
|
Werkcollege |
130 |
|
|
Self study |
30 |
|
|
Total |
168 |
(6 EC x 28 uur) |
In TER part B of this programme no requirements regarding attendance are mentioned.
| Item and weight | Details |
|
Final grade |
Grades will be announced to students via an email.
Each group has to provide the final report, a 3 minutes pitch video, the poster, and, if selected for the conference presentation, the presentation.
The complete set of contributions will be evaluated as such:
|
Alignment of the solution to the needs of the stakeholders Did the students describe the problem of the stakeholder? Did the students show that they established a need/requirement list? Did they later show that their discussion that they solved the problem/ answered the stakeholders need. |
20% |
|
Successful exploration and utilization of a set of strategies in response to the problem or assignment Did the students explain why the chosen approach is reasonable (based on discussion with experts or on a literature review) and can they then show that the chosen strategy for the solution is performed properly. Did they acquire the knowledge needed to cary out the project? Is the methodology appropriate and performed in a state-of-the-art fashion? |
10% |
|
Reflection and justification on design decisions Did the students show that they understand the pros and cons of the decisions they have taken. |
10% |
|
Validation user-experience of the prototype Do the students address validity problems of the study? Is the test method described appropriately. |
20% |
|
Sustainability/feasibility and technical quality of the final product +Discussion :Is the chosen approach easily extensible? Would it work in a daily setting? Does the group discuss the pros and cons of the chosen approach and reflects on alternatives? If applicable, was the relevance for society well recognised (technological aspects, ethicas aspects, historic context, or environmental aspects). Is the description of the context readable for a non-expert in the field? |
20% |
| Presentation of the final product & process | 10% |
|
Team management How was the overall working attitude of the group? Did the group take initiatives by themselves to carry out the project? How did the group organise/plan work? Did the students actively participate in work discussions? How was the cooperation of group members during the research? |
10% |
Each student has to finish the course with at least a 5.5.
The 'Regulations governing fraud and plagiarism for UvA students' applies to this course. This will be monitored carefully. Upon suspicion of fraud or plagiarism the Examinations Board of the programme will be informed. For the 'Regulations governing fraud and plagiarism for UvA students' see: www.student.uva.nl
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